using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("Bolvar")]
	public class Bolvar : SuperSpell
	{
		public List<SpellValueRange> m_atkPrefabs => method_3<Class251<SpellValueRange>>("m_atkPrefabs")?.method_25();

		public Bolvar(IntPtr address, string className)
			: base(address, className)
		{
		}

		public Bolvar(IntPtr address)
			: this(address, "Bolvar")
		{
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}

		public Spell DetermineRangePrefab(int atk)
		{
			return method_14<Spell>("DetermineRangePrefab", new object[1] { atk });
		}
	}
}
